Alright, how did you experience this year in your home? Could it be described as truly wonderful as people post on Facebook? Packed with A-grades for the kids and riotous themed fancy dress birthday parties for the grownups? Or perhaps it was a ocean of letdowns with only rare fun highlights? Is any of this authentic, or are we all AI-generated AI slop beings with perfect teeth?
I've assembled everyone for a reflection, whether they wanted to or not, to reflect on the most important thing in twelve months: which video games we played the most. Without further ado:
Pikmin
"Is it impossible to pick just one?"
"This isn't my definitive list."
In the mobile realm, she's invested time in Cityscapes and "searching for adequate healthcare."
"Virtually?"
"In real life."
Overwatch
"I have no interest in games on my phone." He seemed insulted that I even asked. Fair enough.
Resident Evil Biohazard
She is trying to get into acting, but when she stepped away from the mic, she was tackling Resident Evil. She also elaborated in great detail about her achievements on The Sims, where her avatar has a thriving utopia with far better healthcare than her older sibling has outside the game.
Crash Bandicoot: It’s About Time
She started the year at sixty percent completion and ended it at eighty-two percent. She's in it for the long run not a sprint for her. Her phone game: something called Woodle, where you have to remove pins.
Minecraft
Every time I see my 21-year-old son playing Minecraft, I set about him like a cross between a persistent critic. When he complains, I reply that I am doing this to prepare him so he can mature and play games for grownups. It's a classic Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
It wasn't even close for this one. She is a machine. Even better than I was at my peak gaming days in my prime.
Marvel Snap
It was in a league of its own to the hours I spent on this insanely well-crafted strategy competitive game, with its ever-changing range of cards and game variations.
Marvel Snap
The downside about games that frequently update their range is you eventually realize and understand it is all just an attempt to trap you with compulsion-based microtransactions. So affection became resentment halfway through the year and it got uninstalled.
Doom: The Dark Ages
Stunning reinvention of a legendary franchise. Immersive atmosphere from the start. I wish I could deal with my issues so effectively in real life.
Blue Prince
I refuse to rush this gorgeous, distinctive game and I just was short on the mental bandwidth to give it what it needed earlier this year. With relatives staying over the festive period, I plan to dive into this in the late night after family time.
Balatro
I know Balatro was the previous year's sleeper hit, but I was a late adopter. And it is exceptional. It just gets every single thing right. Crazy Poker is a wonderful concept, but the abilities behind the different special cards are so inventive it has become a game I literally would play constantly. Throw in the wittiness of the card design, and this is an absolute pinnacle of gaming. I fantasize about being stuck in a small space for hours just so I have the perfect excuse but play it.
Outer Worlds 2
I experienced a bit of backlash when I mentioned how a technical issue in another game ruined the experience for me, but that other title is still a gargantuan gaming achievement in terms of art, sound, acting – which I appreciated even more after slogging through Outer Worlds 2. So thank you to the reader who took the time to contact me to say that my Outer Worlds 2 review was "missing the point". I present that as written, because I respect the passion, and she is obviously an sharp judge of character.
Hollow Knight: Silksong
Fine. Give me a punishingly tough exploration-focused thing and leave me without guidance on what I am supposed to be doing, except "explore". Great fun. I get that it has great art and is ideal if you are into this kind of thing, but I cannot think of a gaming experience I want less of in my current stage of life. I was around back when many games were like this, and I’ve had enough. It was acceptable when I was a kid, but so was many questionable things.
Toss-up between business deals that sparked debate, and premium pricing. Both ethically dubious and unpleasant.
Clair Obscur, Despelote and Bananza would all sound good names bellowed from the garden at dinner time.
Right Thumb Joint. Honestly. I don’t know if it’s because of video games or endless scrolling, but it is sore like anything in the mornings now. I knew I should have got my thumbs protected back in the past.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to wait patiently until the end of days.
The Witcher 4.
A tech journalist with a passion for exploring cutting-edge innovations and making complex tech topics accessible to all readers.